Wednesday, 24 August 2011

Black Ops: Rezurrection map pack Review:

So here it is guys the new all Zombie map pack review!
So first we start with the all new zombie epic Moon. After spending a whole night playing on the map me and my bestfriend discovered our perfect tactic to survive... Moon had some amazing new additions to the zombie saga, such as the launch pads for a quick escape in the "Dome" although this is not advisable without Juggernog or no gravity when the excavator is switched on (You can stop the excavation of the dome or many parts of the level in the starting room although gravity makes the map a lot more harder). We epically enjoyed the starting area in which you have to survive Area 51 (Online map in the previous map pack Hanger 18) where you will find the Pack-a-Punch machine and either Juggernog or Speedcola but changes every time you teleport there (Teleport found by new perk Mule Kick) Mule Kick being the new perk allows you to wield 3 weapons at an expense of 4000 points! With Mule Kick weapon drops will randomly appear with a throw of the new Tactical grenade the Q.E.D which we found a great use but not as much fun as the previously seen Gersh Device in Ascension that was a great help on Moon! The Wave gun is also a great addition to the map and makes Zombie killing a whole lot fun just to see them explode! The gun also splits into two duel wield weapons the Zap Guns or as we called them the mini WunderWaffes! (Although it doesnt kill more than 2) There are a few flaws with the map such as the annoying astronauts (who we named Neil Armstrongs) who take the name of one of your friends from your friends list, but also get in the way allot of the time and is very annoying when they grab you and steal your perk teleporting you somewhere different in the map as it stole my Mule Kick :( . The Nova six crawlers make a return but are more annoying than ever before, teleporting or skipping right in the middle of your path!
The Easter egg has now been completed and is available to watch on YouTube and is an amazing end to the Zombie story!  Rating: 9/10
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Natch Der Untoten:
Nothing has really changed with this Zombie map other than the addition of the Black Ops Random weapon box and The Thundergun and the Symbol Monkey the World at War weapons off the wall also seem to have been "refurbished" along with the map and to me by far is the most difficult and annoying map with its no perks and annoying structure!
Rating 6.5/10


Vurruckt
Same as Natch der Untoten  nothing has really changed with the map other than it and its weapons have been refurbished. Other than having perk machines unlike Natch der Untoten the map now includes the addition of the Winters Howl which is a great use to get out of tight situations.
Rating:8/10
(No picture was available of the Black Ops version)

Shi No Numa
Same again nothing has changed except that it's been completely refurbished but is still annoying with the random perk locations in different huts and the very annoying swamp!
Rating: 8/10
 

Der Riese
Same again nothing has changed with the layout other than the Black ops weapons and Black ops graphics. The Hell hound god mode has now been patched along with many other glitches in the game! This to me is still my faviourate zombie map other than Ascension and is very fun to play!
Rating: 9/10
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Hope you enjoyed the review It's going to be a while till the next zombie map (If there is one)
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